My dream is to…
Creat accessible tech,
culture-driven content,
for lasting impact.
I design with boldness, innovation, and efficiency.
Seamlessly Blend:
Product Design
Quick Prototype
User Testing
2026
• Technical UX Designer - WeVR (VR Movie)
• Smart Glasses Prototyping
2025.6
• Founder of Immersive Prototype
• AR on-site experience creator
• Experience Design - independent Contractor
2022-2025.6
• VR Content Designer (UIUX) – Dreamscape Learn (Full-Time)
• Senior Product (UX) Designer – Connex Inc. (Part-Time)
2021
• Product Manager (Mobile) Intern – Unity
2020-2022
• UX Design & Research – ASU XR Lab (part-time)
2019
• UX/UI Design Consultant – Neudesic (IBM)
The key to skiing is the rhythmic alternation of the skis from left to right, where the body and feet move in continuous harmony. At the same time, you must constantly zigzag; no challenge is solved in a straight line. It takes heart, mind, and teamwork to navigate toward the right solution.
Similarly, when I create, I apply the same principles—using both creativity and logical, critical thinking to find the path forward skillfully.
Design
• Visual communication & Storytelling
Interaction design principles
Storyboarding and prototyping
Accessibility and inclusive design
Brand alignment and design systems
Technical Skills
AR/VR Prototyping and Assets Creation in Unity
Deployment on Quest, Pico, iPad, mobile AR etc.
3D asset prep (Blender, optimization for real-time engines)
Integrating SDKs and APIs (OpenXR, XR Interaction Toolkit, Meta XR SDK)
Troubleshooting and performance optimization
User Research
Focus: Understanding people, Stakeholder protocols and improving usability.
Conducting user interviews and surveys
Usability testing in VR/AR environments
Journey mapping and empathy mapping
Analyzing engagement metrics
Identifying pain points and accessibility needs
Book a chat with me!
Calendly link


