2025
Spatial Display
Spatial Display in VR

I'd like to compare three different effects applied to UI backgrounds for various use cases. Each serves specific interaction scenarios. Where relevant, I'll dive into how each design choice impacts clarity, visual balance, and the user's ability to stay focused.
User Engagement photos

UI Display on Mobile Screen
UI Display on Mobile ScreenVarying levels of opacity help indicate the relationship between background content and the information presented in the foreground—whether that's a call-to-action, a temporary annotation, or a highlighted section.
Spatial Display with Interactions
I have created those 2 boxes in AR to test the visibility and the interactiveness - the opacity sometimes is helpful, sometimes is confusing in the environment.

