2022.5 - 2025.5

STEM EDUCAtion in VR

Over the past three years, I’ve worked as a UI/UX Designer and Product Designer at Dreamscape Learn, a virtual reality classroom platform used in colleges nationwide.


Guided by clear learning objectives, our team designed and delivered interactive VR learning experiences that combined storytelling with immersive education.

Over the past three years, I’ve worked as a UI/UX Designer at Dreamscape Learn, a virtual reality classroom platform used in colleges nationwide.

Guided by clear learning objectives, our team designed and delivered interactive VR learning experiences that combined storytelling with immersive education.

Company
Company
Company
Year
Year
Year

2022.5 - 2025.5

Position
Position
Position

UIUX & Product Designer

my role
my role
my role

Visual & interaction Design

UIUX and Product Design
Unity Implementation

2D/3D Assets Creation, VFX

ACHIEVEMENT
ACHIEVEMENT

11 Episode of VR Content

1 VR Platform Product

Final Work Example

This is a clip from the Space Science project, which explains a space oxygen device in VR through narrative and interactive applications.


I started with concept sketches and evolved them into fully realized 3D models, then designed the UI layout and implemented the interactive logic.

User Engagement photos

My Role as a UI/UX and Product Designer

Blended research, design, and technical skills to create user-centered XR experiences.


I worked closely with cross-functional teams, built interactive 2D/3D prototypes in Unity, and translated user insights into impactful product decisions. Mentored designers and established scalable UI systems.


Here are two sessions for my work:

My Role as a UI/UX and Product Designer

Blended research, design, and technical skills to create user-centered XR experiences.


I worked closely with cross-functional teams, built interactive 2D/3D prototypes in Unity, and translated user insights into impactful product decisions. Mentored designers and established scalable UI systems.


Here are two sessions for my work: